1 #ifndef CLASSIC_FlexibleCollimatorRep_HH
2 #define CLASSIC_FlexibleCollimatorRep_HH
99 #endif // CLASSIC_FlexibleCollimatorRep_HH
Representation for a collimator.
void operator=(const FlexibleCollimatorRep &)
Interface for basic beam line object.
StraightGeometry geometry
virtual ~FlexibleCollimatorRep()
virtual StraightGeometry & getGeometry()
Get geometry.
A zero electromagnetic field.
virtual ElementImage * getImage() const
Construct an image.
virtual ElementBase * clone() const
Return clone.
A geometry representing a straight line.
Abstract interface for read/write access to variable.
virtual Channel * getChannel(const std::string &aKey, bool=false)
Construct a read/write channel.
virtual NullField & getField()
Get field.