36 const Entry entries[] = {
58 geometry(right.geometry)
78 for(
const Entry *entry = entries; entry->name != 0; ++entry) {
79 if(aKey == entry->name) {
109 for(
const Entry *entry = entries; entry->name != 0; ++entry) {
110 image->
setAttribute(entry->name, (this->*(entry->get))());
Representation for a collimator.
Interface for basic beam line object.
StraightGeometry geometry
virtual ~FlexibleCollimatorRep()
virtual StraightGeometry & getGeometry()
Get geometry.
virtual void setElementLength(double length)
Set design length.
virtual Channel * getChannel(const std::string &aKey, bool create=false)
Construct a read/write channel.
A zero electromagnetic field.
virtual double getElementLength() const
Get design length.
virtual ElementImage * getImage() const
Construct an image.
void setAttribute(const std::string &aKey, double val)
Set value of an attribute.
virtual ElementImage * getImage() const
Construct an image.
virtual ElementBase * clone() const
Return clone.
A geometry representing a straight line.
Abstract interface for read/write access to variable.
virtual Channel * getChannel(const std::string &aKey, bool=false)
Construct a read/write channel.
virtual NullField & getField()
Get field.
Access to a [b]double[/b] data member.