1 #ifndef CLASSIC_FlexibleCollimator_HH 
    2 #define CLASSIC_FlexibleCollimator_HH 
   43     virtual bool bends() 
const override;
 
   45     virtual void goOnline(
const double &kineticEnergy) 
override;
 
   51     virtual void getDimensions(
double &zBegin, 
double &zEnd) 
const override;
 
   73     std::vector<std::shared_ptr<mslang::Base> > 
holes_m;
 
  111 #endif // CLASSIC_FlexibleCollimator_HH 
std::string getDescription() const 
virtual ~FlexibleCollimator()
virtual void getDimensions(double &zBegin, double &zEnd) const override
virtual void accept(BeamlineVisitor &) const override
Apply visitor to FlexibleCollimator. 
std::vector< std::shared_ptr< mslang::Base > > holes_m
bool isStopped(const Vector_t &R, const Vector_t &P, double recpgamma)
ParticleMatterInteractionHandler * parmatint_m
virtual ElementBase::ElementType getType() const override
Get element type std::string. 
virtual void finalise() override
void setDescription(const std::string &desc)
std::unique_ptr< LossDataSink > lossDs_m
void writeHolesAndQuadtree(const std::string &baseFilename) const 
std::string getOutputFN() const 
virtual bool applyToReferenceParticle(const Vector_t &R, const Vector_t &P, const double &t, Vector_t &E, Vector_t &B) override
std::string description_m
void setOutputFN(const std::string &fn)
virtual void goOnline(const double &kineticEnergy) override
void operator=(const FlexibleCollimator &)
virtual bool checkCollimator(PartBunchBase< double, 3 > *bunch, const int turnnumber, const double t, const double tstep)
virtual void initialise(PartBunchBase< double, 3 > *bunch, double &startField, double &endField) override
Interface for a single beam element. 
virtual bool apply(const size_t &i, const double &t, Vector_t &E, Vector_t &B) override
unsigned int getLosses() const 
virtual void goOffline() override
virtual bool bends() const override