OPAL (Object Oriented Parallel Accelerator Library)  2021.1.99
OPAL
Ring.h
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27 
28 #ifndef RING_H
29 #define RING_H
30 
31 #include <string>
32 
33 #include "AbsBeamline/Component.h"
34 
36 
37 #include "Utilities/RingSection.h"
39 
40 class LossDataSink;
41 template <class T, unsigned Dim>
42 class PartBunchBase;
43 class FieldMap;
44 
64 class Ring : public Component {
65  public:
70  Ring(std::string ring);
71 
76  Ring(const Ring& ring);
77 
79  virtual ~Ring();
80 
94  virtual bool apply(const size_t &id, const double &t, Vector_t &E,
95  Vector_t &B) override;
96 
113  virtual bool apply(const Vector_t &R, const Vector_t &P,
114  const double &t, Vector_t &E, Vector_t &B) override;
115 
124  virtual void initialise(PartBunchBase<double, 3> *bunch, double &startField,
125  double &endField) override;
126 
132  virtual void initialise(PartBunchBase<double, 3> *bunch);
133 
138  virtual void finalise() override;
139 
141  virtual bool bends() const override {return true;}
142 
149  virtual void accept(BeamlineVisitor& visitor) const override;
150 
152  virtual void getDimensions(double &zBegin, double &zEnd) const override;
153 
155  virtual ElementBase* clone() const override {return new Ring(*this);}
156 
176  void appendElement(const Component &element);
177 
179  virtual EMField &getField() override {throw GeneralClassicException("Ring::getField", "Not implemented");}
180 
182  virtual const EMField &getField() const override {throw GeneralClassicException("Ring::getField", "Not implemented");}
183 
185  virtual PlanarArcGeometry &getGeometry() override {return planarArcGeometry_m;}
186 
188  virtual const PlanarArcGeometry &getGeometry() const override {return planarArcGeometry_m;}
189 
195  void setLossDataSink(LossDataSink* sink);
196 
202 
211 
217 
219  void setHarmonicNumber(double cyclHarm) {cyclHarm_m = cyclHarm;}
220 
222  double getHarmonicNumber() {return cyclHarm_m;}
223  // note this is not a const method to follow parent
224 
226  void setRFFreq(double rfFreq) {rfFreq_m = rfFreq;}
227 
229  double getRFFreq() const {return rfFreq_m;}
230 
232  void setBeamRInit(double rInit) {beamRInit_m = rInit;}
233 
235  double getBeamRInit() const {return beamRInit_m;}
236 
238  void setBeamPhiInit(double phiInit) {beamPhiInit_m = phiInit;}
239 
241  double getBeamPhiInit() const {return beamPhiInit_m;}
242 
244  void setBeamPRInit(double pRInit) {beamPRInit_m = pRInit;}
245 
247  double getBeamPRInit() const {return beamPRInit_m;}
248 
250  void setLatticeRInit(double rInit) {latticeRInit_m = rInit;}
251 
253  double getLatticeRInit() const {return latticeRInit_m;}
254 
256  void setLatticePhiInit(double phiInit) {latticePhiInit_m = phiInit;}
257 
259  double getLatticePhiInit() const {return latticePhiInit_m;}
260 
262  Vector_t getNextPosition() const;
263 
265  Vector_t getNextNormal() const;
266 
271  void setLatticeThetaInit(double thetaInit) {latticeThetaInit_m = thetaInit;}
272 
277  double getLatticeThetaInit() const {return latticeThetaInit_m;}
278 
280  void setSymmetry(double symmetry) {symmetry_m = symmetry;}
281 
283  void setScale(double scale) {scale_m = scale;}
284 
286  double getSymmetry() const {return symmetry_m;}
287 
289  void setIsClosed(bool isClosed) {isClosed_m = isClosed;}
290 
292  double getIsClosed() const {return isClosed_m;}
293 
298  void setRingAperture(double minR, double maxR);
299 
301  double getRingMinR() const {return std::sqrt(minR2_m);}
302 
304  double getRingMaxR() const {return std::sqrt(maxR2_m);}
305 
315  void lockRing();
316 
319 
321  std::vector<RingSection*> getSectionsAt(const Vector_t& pos);
322 
324  static inline Vector_t convert(const Vector3D& vec);
325 
327  static inline Vector3D convert(const Vector_t& vec);
328 
329  private:
330  // Force end to have azimuthal angle > start unless crossing phi = pi/-pi
331  void resetAzimuths();
332 
333  // check for closure; throw an exception is ring is not closed within
334  // tolerance; enforce closure to floating point precision
335  void checkAndClose();
336 
337  // build a map that maps section to sections that overlap it
338  void buildRingSections();
339 
340  void rotateToCyclCoordinates(Euclid3D& euclid3d) const;
341 
342  // predicate for sorting
343  static bool sectionCompare(RingSection const* const sec1,
344  RingSection const* const sec2);
345 
347  Ring();
348 
350  Ring& operator=(const Ring& ring);
351 
352  void checkMidplane(Euclid3D delta) const;
354 
356 
357  // points to same location as RefPartBunch_m on the child bunch, but we
358  // rename to keep in line with style guide
359  //
360  // Ring borrows this memory
362 
363  // store for particles out of the aperture
364  //
365  // Ring owns this memory
367 
368  // initial position of the beam
369  double beamRInit_m;
370  double beamPRInit_m;
372 
373  // position, orientation of the first lattice element
377 
378  // aperture cut on the ring (before any field maps tracking)
379  // note we store r^2
380  bool willDoAperture_m = false;
381  double minR2_m;
382  double maxR2_m;
383 
384  // Ring is locked - new elements cannot be added
386 
387  // Set to false to enable a non-circular ring (e.g. some weird spiral
388  // geometry)
390 
391  // number of cells/rotational symmetry of the ring
393 
394  double scale_m = 1.;
395 
396  // rf harmonic number
397  double cyclHarm_m;
398 
399  // nominal rf frequency
400  double rfFreq_m;
401 
402  // vector of RingSection sorted by phi (Component placement)
403  double phiStep_m;
404  std::vector<RingSectionList> ringSections_m;
406 
407  // tolerance on checking for geometry consistency
408  static const double lengthTolerance_m;
409  static const double angleTolerance_m;
410 };
411 
413  return Vector_t(vec_3d(0), vec_3d(1), vec_3d(2));
414 }
415 
417  return Vector3D(vec_t[0], vec_t[1], vec_t[2]);
418 }
419 
420 #endif //#ifndef RING_H
Tps< T > sqrt(const Tps< T > &x)
Square root.
Definition: TpsMath.h:91
std::vector< RingSection * > RingSectionList
Definition: RingSection.h:199
Interface for a single beam element.
Definition: Component.h:50
Ring describes a ring type geometry for tracking.
Definition: Ring.h:64
double rfFreq_m
Definition: Ring.h:400
double getBeamRInit() const
Definition: Ring.h:235
bool isClosed_m
Definition: Ring.h:389
LossDataSink * lossDS_m
Definition: Ring.h:366
Vector_t getNextPosition() const
Definition: Ring.cpp:213
void buildRingSections()
Definition: Ring.cpp:352
std::vector< RingSection * > getSectionsAt(const Vector_t &pos)
Definition: Ring.cpp:179
void setSymmetry(double symmetry)
Definition: Ring.h:280
virtual const EMField & getField() const override
Definition: Ring.h:182
double maxR2_m
Definition: Ring.h:382
PartBunchBase< double, 3 > * getLossDataSink() const
double getLatticePhiInit() const
Definition: Ring.h:259
double getRingMinR() const
Definition: Ring.h:301
Rotation3D getRotationStartToEnd(Euclid3D delta) const
Definition: Ring.cpp:183
double beamPhiInit_m
Definition: Ring.h:371
double minR2_m
Definition: Ring.h:381
bool willDoAperture_m
Definition: Ring.h:380
static bool sectionCompare(RingSection const *const sec1, RingSection const *const sec2)
Definition: Ring.cpp:373
Vector_t getNextNormal() const
Definition: Ring.cpp:222
double getBeamPRInit() const
Definition: Ring.h:247
virtual void finalise() override
Definition: Ring.cpp:168
void checkAndClose()
Definition: Ring.cpp:337
void resetAzimuths()
Definition: Ring.cpp:322
double getSymmetry() const
Definition: Ring.h:286
virtual ~Ring()
Definition: Ring.cpp:94
virtual bool apply(const size_t &id, const double &t, Vector_t &E, Vector_t &B) override
Definition: Ring.cpp:100
RingSection * getLastSectionPlaced() const
Definition: Ring.cpp:366
virtual PlanarArcGeometry & getGeometry() override
Definition: Ring.h:185
void setBeamRInit(double rInit)
Definition: Ring.h:232
void setIsClosed(bool isClosed)
Definition: Ring.h:289
void setLatticeThetaInit(double thetaInit)
Definition: Ring.h:271
void setRefPartBunch(PartBunchBase< double, 3 > *bunch)
Definition: Ring.cpp:174
void setHarmonicNumber(double cyclHarm)
Definition: Ring.h:219
void setLatticePhiInit(double phiInit)
Definition: Ring.h:256
virtual bool bends() const override
Definition: Ring.h:141
virtual void initialise(PartBunchBase< double, 3 > *bunch, double &startField, double &endField) override
Definition: Ring.cpp:163
double getLatticeThetaInit() const
Definition: Ring.h:277
double latticeThetaInit_m
Definition: Ring.h:376
std::vector< RingSectionList > ringSections_m
Definition: Ring.h:404
virtual void accept(BeamlineVisitor &visitor) const override
Definition: Ring.cpp:60
void setRingAperture(double minR, double maxR)
Definition: Ring.cpp:378
double beamRInit_m
Definition: Ring.h:369
void setScale(double scale)
Definition: Ring.h:283
double latticePhiInit_m
Definition: Ring.h:375
RingSectionList section_list_m
Definition: Ring.h:405
double getBeamPhiInit() const
Definition: Ring.h:241
void setBeamPRInit(double pRInit)
Definition: Ring.h:244
double getIsClosed() const
Definition: Ring.h:292
double scale_m
Definition: Ring.h:394
virtual ElementBase * clone() const override
Definition: Ring.h:155
double getRingMaxR() const
Definition: Ring.h:304
void checkMidplane(Euclid3D delta) const
Definition: Ring.cpp:194
Ring & operator=(const Ring &ring)
double beamPRInit_m
Definition: Ring.h:370
virtual EMField & getField() override
Definition: Ring.h:179
void setLossDataSink(LossDataSink *sink)
Definition: Ring.cpp:147
int symmetry_m
Definition: Ring.h:392
void setBeamPhiInit(double phiInit)
Definition: Ring.h:238
double latticeRInit_m
Definition: Ring.h:374
PlanarArcGeometry planarArcGeometry_m
Definition: Ring.h:355
virtual const PlanarArcGeometry & getGeometry() const override
Definition: Ring.h:188
double getHarmonicNumber()
Definition: Ring.h:222
virtual void getDimensions(double &zBegin, double &zEnd) const override
Definition: Ring.cpp:152
void setRFFreq(double rfFreq)
Definition: Ring.h:226
PartBunchBase< double, 3 > * getRefPartBunch() const
double phiStep_m
Definition: Ring.h:403
void lockRing()
Definition: Ring.cpp:291
double getRFFreq() const
Definition: Ring.h:229
void setLatticeRInit(double rInit)
Definition: Ring.h:250
bool isLocked_m
Definition: Ring.h:385
void appendElement(const Component &element)
Definition: Ring.cpp:231
void rotateToCyclCoordinates(Euclid3D &euclid3d) const
Definition: Ring.cpp:204
static Vector_t convert(const Vector3D &vec)
Definition: Ring.h:412
double cyclHarm_m
Definition: Ring.h:397
double getLatticeRInit() const
Definition: Ring.h:253
static const double lengthTolerance_m
Definition: Ring.h:408
PartBunchBase< double, 3 > * refPartBunch_m
Definition: Ring.h:361
static const double angleTolerance_m
Definition: Ring.h:409
Displacement and rotation in space.
Definition: Euclid3D.h:68
A simple arc in the XZ plane.
Rotation in 3-dimensional space.
Definition: Rotation3D.h:46
A 3-dimension vector.
Definition: Vector3D.h:31
Abstract base class for electromagnetic fields.
Definition: EMField.h:188
Component placement handler in ring geometry.
Definition: RingSection.h:67
Definition: Vec.h:22
Vektor< double, 3 > Vector_t
Definition: Vektor.h:6