1 #ifndef CLASSIC_PlanarArcGeometry_HH
2 #define CLASSIC_PlanarArcGeometry_HH
149 len(l), h(hh), angle(hh *l)
154 len(0.0), h(0.0), angle(phi)
Displacement and rotation in space.
Abstract base class for accelerator geometry classes.
A simple arc in the XZ plane.
double getExit() const
Get exit.
Euclid3D getEntranceFrame() const
Get transform.
virtual ~PlanarArcGeometry()
double getCurvature() const
Get curvature.
void setCurvature(double)
Set curvature.
double getBendAngle() const
Get angle.
virtual double getOrigin() const
Get origin.
virtual double getArcLength() const
Get arc length.
virtual void setElementLength(double)
Set length.
virtual void setBendAngle(double)
Set angle.
Euclid3D getExitFrame() const
Get transform.
double getEntrance() const
Get entrance.
PlanarArcGeometry(double l, double h)
Constructor.
virtual double getElementLength() const
Get element length.
const PlanarArcGeometry & operator=(const PlanarArcGeometry &)
virtual Euclid3D getTransform(double fromS, double toS) const
Get transform.
virtual Euclid3D getTotalTransform() const
Get transform.