1 #ifndef CLASSIC_RBendGeometry_HH
2 #define CLASSIC_RBendGeometry_HH
Displacement and rotation in space.
The geometry for a RBend element.
void setBendAngle(double angle)
Set angle.
virtual double getBendAngle() const
Get angle.
Euclid3D getExitFrame() const
Get transform.
virtual double getArcLength() const
Get arc length.
Euclid3D getEntranceFrame() const
Get transform.
Euclid3D getEntrancePatch() const
Get patch.
RBendGeometry(double length, double angle)
Constructor.
Euclid3D getExitPatch() const
Get patch.
Euclid3D getTotalTransform() const
Get transform.
const RBendGeometry & operator=(const RBendGeometry &)
A geometry representing a straight line.