|
| Monitor (const std::string &name) |
| Constructor with given name. More...
|
|
| Monitor () |
|
| Monitor (const Monitor &) |
|
virtual | ~Monitor () |
|
virtual void | accept (BeamlineVisitor &) const override |
| Apply visitor to Monitor. More...
|
|
virtual StraightGeometry & | getGeometry () override=0 |
| Get geometry. More...
|
|
virtual const StraightGeometry & | getGeometry () const override=0 |
| Get geometry. Version for const object. More...
|
|
virtual Plane | getPlane () const =0 |
| Get plane on which monitor observes. More...
|
|
virtual bool | apply (const size_t &i, const double &t, Vector_t &E, Vector_t &B) override |
|
virtual bool | applyToReferenceParticle (const Vector_t &R, const Vector_t &P, const double &t, Vector_t &E, Vector_t &B) override |
|
virtual void | initialise (PartBunchBase< double, 3 > *bunch, double &startField, double &endField) override |
|
virtual void | finalise () override |
|
virtual bool | bends () const override |
|
virtual void | goOnline (const double &kineticEnergy) override |
|
virtual void | goOffline () override |
|
virtual ElementBase::ElementType | getType () const override |
| Get element type std::string. More...
|
|
virtual void | getDimensions (double &zBegin, double &zEnd) const override |
|
void | setCollectionType (CollectionType type) |
|
virtual int | getRequiredNumberOfTimeSteps () const override |
|
virtual bool | isInside (const Vector_t &r) const override |
|
| Component (const std::string &name) |
| Constructor with given name. More...
|
|
| Component () |
|
| Component (const Component &right) |
|
virtual | ~Component () |
|
virtual EMField & | getField ()=0 |
| Return field. More...
|
|
virtual const EMField & | getField () const =0 |
| Return field. More...
|
|
EVector | Efield (const Point3D &P) const |
| Return the field in a point. More...
|
|
BVector | Bfield (const Point3D &P) const |
| Return the field in a point. More...
|
|
EVector | Efield (const Point3D &P, double t) const |
| Return the field in a point. More...
|
|
BVector | Bfield (const Point3D &P, double t) const |
| Return the field in a point. More...
|
|
EBVectors | EBfield (const Point3D &P) const |
| Return the field in a point. More...
|
|
EBVectors | EBfield (const Point3D &P, double t) const |
| Return the field in a point. More...
|
|
virtual bool | apply (const Vector_t &R, const Vector_t &P, const double &t, Vector_t &E, Vector_t &B) |
|
virtual bool | getPotential (const Vector_t &, const double &, Vector_t &, double &) |
|
virtual double | getDesignEnergy () const |
|
virtual void | setDesignEnergy (const double &energy, bool changeable=true) |
|
virtual bool | Online () |
|
virtual void | setComponentType (std::string) |
|
virtual std::string | getComponentType () const |
|
virtual const ElementBase & | getDesign () const |
| Return design element. More...
|
|
virtual void | trackBunch (PartBunchBase< double, 3 > *bunch, const PartData &, bool revBeam, bool revTrack) const |
| Track particle bunch. More...
|
|
virtual void | trackMap (FVps< double, 6 > &map, const PartData &, bool revBeam, bool revTrack) const |
| Track a map. More...
|
|
void | setExitFaceSlope (const double &) |
|
| ElementBase (const std::string &name) |
| Constructor with given name. More...
|
|
| ElementBase () |
|
| ElementBase (const ElementBase &) |
|
virtual | ~ElementBase () |
|
virtual const std::string & | getName () const |
| Get element name. More...
|
|
virtual void | setName (const std::string &name) |
| Set element name. More...
|
|
std::string | getTypeString () const |
|
virtual double | getArcLength () const |
| Get arc length. More...
|
|
virtual double | getElementLength () const |
| Get design length. More...
|
|
virtual void | setElementLength (double length) |
| Set design length. More...
|
|
virtual void | getElementDimensions (double &begin, double &end) const |
|
virtual double | getOrigin () const |
| Get origin position. More...
|
|
virtual double | getEntrance () const |
| Get entrance position. More...
|
|
virtual double | getExit () const |
| Get exit position. More...
|
|
virtual Euclid3D | getTransform (double fromS, double toS) const |
| Get transform. More...
|
|
virtual Euclid3D | getTransform (double s) const |
| Get transform. More...
|
|
virtual Euclid3D | getTotalTransform () const |
| Get transform. More...
|
|
virtual Euclid3D | getEntranceFrame () const |
| Get transform. More...
|
|
virtual Euclid3D | getExitFrame () const |
| Get transform. More...
|
|
virtual Euclid3D | getEntrancePatch () const |
| Get patch. More...
|
|
virtual Euclid3D | getExitPatch () const |
| Get patch. More...
|
|
virtual double | getAttribute (const std::string &aKey) const |
| Get attribute value. More...
|
|
virtual bool | hasAttribute (const std::string &aKey) const |
| Test for existence of an attribute. More...
|
|
virtual void | removeAttribute (const std::string &aKey) |
| Remove an existing attribute. More...
|
|
virtual void | setAttribute (const std::string &aKey, double val) |
| Set value of an attribute. More...
|
|
virtual Channel * | getChannel (const std::string &aKey, bool create=false) |
| Construct a read/write channel. More...
|
|
virtual const ConstChannel * | getConstChannel (const std::string &aKey) const |
| Construct a read-only channel. More...
|
|
virtual ElementBase * | clone () const =0 |
| Return clone. More...
|
|
virtual ElementBase * | copyStructure () |
| Make a structural copy. More...
|
|
bool | isSharable () const |
| Test if the element can be shared. More...
|
|
virtual void | makeSharable () |
| Set sharable flag. More...
|
|
bool | update (const AttributeSet &) |
| Update element. More...
|
|
virtual void | setBoundaryGeometry (BoundaryGeometry *geo) |
|
virtual BoundaryGeometry * | getBoundaryGeometry () const |
| return the attached boundary geometrt object if there is any More...
|
|
virtual bool | hasBoundaryGeometry () const |
|
virtual void | setWake (WakeFunction *wf) |
| attach a wake field to the element More...
|
|
virtual WakeFunction * | getWake () const |
| return the attached wake object if there is any More...
|
|
virtual bool | hasWake () const |
|
virtual void | setParticleMatterInteraction (ParticleMatterInteractionHandler *spys) |
|
virtual ParticleMatterInteractionHandler * | getParticleMatterInteraction () const |
|
virtual bool | hasParticleMatterInteraction () const |
|
void | setCSTrafoGlobal2Local (const CoordinateSystemTrafo &ori) |
|
CoordinateSystemTrafo | getCSTrafoGlobal2Local () const |
|
void | releasePosition () |
|
void | fixPosition () |
|
bool | isPositioned () const |
|
virtual CoordinateSystemTrafo | getEdgeToBegin () const |
|
virtual CoordinateSystemTrafo | getEdgeToEnd () const |
|
void | setAperture (const ApertureType &type, const std::vector< double > &args) |
|
std::pair< ElementBase::ApertureType, std::vector< double > > | getAperture () const |
|
void | setMisalignment (const CoordinateSystemTrafo &cst) |
|
void | getMisalignment (double &x, double &y, double &s) const |
|
CoordinateSystemTrafo | getMisalignment () const |
|
void | setActionRange (const std::queue< std::pair< double, double > > &range) |
|
void | setCurrentSCoordinate (double s) |
|
void | setRotationAboutZ (double rotation) |
| Set rotation about z axis in bend frame. More...
|
|
double | getRotationAboutZ () const |
|
virtual BoundingBox | getBoundingBoxInLabCoords () const |
|
void | setOutputFN (std::string fn) |
| Set output filename. More...
|
|
std::string | getOutputFN () const |
| Get output filename. More...
|
|
void | setElementPosition (double elemedge) |
| Access to ELEMEDGE attribute. More...
|
|
double | getElementPosition () const |
|
bool | isElementPositionSet () const |
|
int | addReference () const |
| Increment reference count. More...
|
|
int | removeReference () const |
| Decrement the reference count. More...
|
|
bool | isShared () const |
| Test for sharing. More...
|
|
Definition at line 32 of file Monitor.h.