21 template <
class Level>
27 template <
class Level>
36 civ.coarsen(mglevel->refinement());
38 if ( !mglevel->applyBoundary(civ, fab, map, scale) )
39 map[mglevel->serialize(civ)] += scale;
43 template <
class Level>
56 template <
class Level>
68 this->stencil(iv, fab, map, scale, mglevel);
amr::AmrIntVect_t AmrIntVect_t
Level::basefab_t basefab_t
void stencil(const AmrIntVect_t &iv, const basefab_t &fab, umap_t &map, const scalar_t &scale, Level *mglevel)
void fine(const AmrIntVect_t &iv, umap_t &map, const scalar_t &scale, lo_t dir, lo_t shift, const basefab_t &fab, Level *mglevel)
void coarse(const AmrIntVect_t &iv, umap_t &map, const scalar_t &scale, lo_t dir, lo_t shift, const basefab_t &rfab, const AmrIntVect_t &riv, Level *mglevel)