1 #ifndef CLASSIC_BeamlineGeometry_HH
2 #define CLASSIC_BeamlineGeometry_HH
105 #endif // CLASSIC_BeamlineGeometry_HH
virtual double getExit() const
Get exit position.
Implements the composite geometry of a beam line.
virtual Euclid3D getTransform(double fromS, double toS) const
Get transform.
virtual Euclid3D getTotalTransform() const
Get transform.
virtual Euclid3D getEntranceFrame() const
Get transform.
Abstract base class for accelerator geometry classes.
virtual double getElementLength() const
Get element length.
An abstract sequence of beam line components.
virtual double getEntrance() const
Get entrance position.
virtual double getArcLength() const
Get arc length.
virtual ~BeamlineGeometry()
virtual Euclid3D getExitFrame() const
Get transform.
virtual double getOrigin() const
Get origin position.
Displacement and rotation in space.
void operator=(const BeamlineGeometry &)