21#ifndef PARTICLE_AMR_LAYOUT_H
22#define PARTICLE_AMR_LAYOUT_H
26template<
class T,
unsigned Dim>
71template <
class T,
unsigned Dim>
78template <
class T,
unsigned Dim>
80 finestLevel_m = finestLevel;
84template <
class T,
unsigned Dim>
86 maxLevel_m = maxLevel;
ParticleLayout< T, Dim >::SingleParticlePos_t SingleParticlePos_t
virtual void setBoundingBox(double dh)=0
ParticleAttrib< SingleParticlePos_t > ParticlePos_t
int finestLevel_m
Current finest level of simluation.
int maxLevel_m
Maximum level allowed.
void setMaxLevel(int maxLevel)
ParticleLayout< T, Dim >::Index_t Index_t
void setFinestLevel(int finestLevel)
ParticleAttrib< Index_t > ParticleIndex_t