OPAL (Object Oriented Parallel Accelerator Library) 2022.1
OPAL
OpalSBend3D.cpp
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1/*
2 * Copyright (c) 2012, Chris Rogers
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5 * modification, are permitted provided that the following conditions are met:
6 * 1. Redistributions of source code must retain the above copyright notice,
7 * this list of conditions and the following disclaimer.
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9 * this list of conditions and the following disclaimer in the documentation
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12 * endorse or promote products derived from this software without specific
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14 *
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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26 */
27
29#include "Physics/Physics.h"
30#include "AbsBeamline/SBend3D.h"
33
34extern Inform *gmsg;
35
37 OpalElement(SIZE, "SBEND3D",
38 "The \"SBEND3D\" element defines a sector bending magnet.") {
40 ("FMAPFN", "The name of the field map.");
42 "Scale the field map up or down by this factor (default 1. is T).");
44 "Units for length coordinates (default 1. is mm).");
45
47
48 setElement(new SBend3D("SBEND3D"));
49}
50
51
52OpalSBend3D::OpalSBend3D(const std::string &name, OpalSBend3D *parent):
53 OpalElement(name, parent) {
55}
56
57
59}
60
61
62OpalSBend3D *OpalSBend3D::clone(const std::string &name) {
63 return new OpalSBend3D(name, this);
64}
65
66
68 SBend3D *bend = dynamic_cast<SBend3D*>(getElement());
73 // this has to be done last as we initialise field map here
74 // (need units before initialisation)
76 setElement(bend);
77
78}
@ SIZE
Definition: IndexMap.cpp:174
Inform * gmsg
Definition: Main.cpp:61
const std::string name
double getReal(const Attribute &attr)
Return real value.
Definition: Attributes.cpp:252
Attribute makeReal(const std::string &name, const std::string &help)
Make real attribute.
Definition: Attributes.cpp:240
std::string getString(const Attribute &attr)
Get string value.
Definition: Attributes.cpp:343
Attribute makeString(const std::string &name, const std::string &help)
Make string attribute.
Definition: Attributes.cpp:332
ElementBase * getElement() const
Return the embedded CLASSIC element.
Definition: Element.h:120
void setElement(ElementBase *)
Assign new CLASSIC element.
Definition: Element.h:125
std::vector< Attribute > itsAttr
The object attributes.
Definition: Object.h:216
void setFieldUnits(double fieldUnits)
Definition: SBend3D.h:143
void setFieldMapFileName(const std::string &name)
Definition: SBend3D.cpp:97
void setLengthUnits(double lengthUnits)
Definition: SBend3D.h:137
void registerOwnership() const
virtual void update()
Definition: OpalSBend3D.cpp:67
virtual OpalSBend3D * clone(const std::string &name)
Definition: OpalSBend3D.cpp:62
virtual ~OpalSBend3D()
Definition: OpalSBend3D.cpp:58
Definition: Inform.h:42