OPAL (Object Oriented Parallel Accelerator Library)  2.2.0
OPAL
Interpolator3dGridTo1d.h
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27 
28 #ifndef _CLASSIC_FIELDS_INTERPOLATOR3DGRIDTO1D_H_
29 #define _CLASSIC_FIELDS_INTERPOLATOR3DGRIDTO1D_H_
30 
33 
34 namespace interpolation {
35 
45  public:
54  inline Interpolator3dGridTo1d(ThreeDGrid* grid, double ***F);
55 
60  inline Interpolator3dGridTo1d();
61 
63  inline virtual ~Interpolator3dGridTo1d();
64 
66  inline virtual void function
67  (const Mesh::Iterator& point, double* value) const {
68  VectorMap::function(point, value);
69  }
70 
72  virtual void function(const double Point[3], double Value[1]) const = 0;
73 
75  virtual Interpolator3dGridTo1d* clone() const = 0;
76 
78  inline int getNumberOfXCoords() const;
79 
81  inline int getNumberOfYCoords() const;
82 
85  inline int getNumberOfZCoords() const;
86 
88  inline unsigned int getPointDimension() const;
89 
91  inline unsigned int getValueDimension() const;
92 
94  inline ThreeDGrid* getMesh() const;
95 
100  inline void setGrid(ThreeDGrid* grid);
101 
106  inline void setX(int nCoords, double* x);
107 
112  inline void setY(int nCoords, double* y);
113 
118  inline void setZ(int nCoords, double* z);
119 
122  inline void setF(double*** inF);
123 
126  void deleteFunc(double*** func);
127 
130  inline double*** function() const;
131 
134  inline void setAll(ThreeDGrid* grid, double *** F);
135 
137  inline void clear();
138  protected:
140  double ***f_m;
141 };
142 
144  : coordinates_m(NULL), f_m(NULL) {
145  setAll(grid, F);
146 }
147 
149  : coordinates_m(NULL), f_m(NULL) {
150 }
151 
153  clear();
154 }
155 
157  return coordinates_m->xSize();
158 }
159 
161  return coordinates_m->ySize();
162 }
163 
165  return coordinates_m->zSize();
166 }
167 
169  return 3;
170 }
171 
173  return 1;
174 }
175 
177  return coordinates_m;
178 }
179 
180 void Interpolator3dGridTo1d::setF(double*** inF) {
181  deleteFunc(f_m);
182  f_m = inF;
183 }
184 
186  if (coordinates_m != NULL)
187  coordinates_m->remove(this);
188  grid->add(this);
189  coordinates_m = grid;
190 }
191 
192 void Interpolator3dGridTo1d::setX(int nCoords, double* x) {
193  if (coordinates_m != NULL)
194  coordinates_m->setX(nCoords, x);
195 }
196 
197 void Interpolator3dGridTo1d::setY(int nCoords, double* y) {
198  if (coordinates_m != NULL)
199  coordinates_m->setY(nCoords, y);
200 }
201 
202 void Interpolator3dGridTo1d::setZ(int nCoords, double* z) {
203  if (coordinates_m != NULL)
204  coordinates_m->setZ(nCoords, z);
205 }
206 
208  return f_m;
209 }
210 
211 void Interpolator3dGridTo1d::setAll(ThreeDGrid* grid, double *** F) {
212  setGrid(grid);
213  setF(F);
214 }
215 
217  deleteFunc(f_m);
218  coordinates_m->remove(this);
219 }
220 
221 }
222 #endif // _CLASSIC_FIELDS_INTERPOLATOR3DGRIDTO1D_HH_
The VALUE command.
Definition: Value.h:28
void remove(VectorMap *map)
Definition: ThreeDGrid.cpp:245
void add(VectorMap *map)
Definition: ThreeDGrid.cpp:257
void setZ(int nZCoords, double *z)
Definition: ThreeDGrid.h:455
void setY(int nYCoords, double *y)
Definition: ThreeDGrid.h:451
void setX(int nXCoords, double *x)
Definition: ThreeDGrid.h:447
virtual Interpolator3dGridTo1d * clone() const =0
virtual void function(const double *point, double *value) const =0
void setAll(ThreeDGrid *grid, double ***F)