OPAL (Object Oriented Parallel Accelerator Library)  2.2.0
OPAL
DataConnect.h
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1 // -*- C++ -*-
2 /***************************************************************************
3  *
4  * The IPPL Framework
5  *
6  *
7  * Visit http://people.web.psi.ch/adelmann/ for more details
8  *
9  ***************************************************************************/
10 
11 #ifndef DATA_CONNECT_H
12 #define DATA_CONNECT_H
13 
14 /***********************************************************************
15  *
16  * DataConnect is the base class for all objects which maintain a connection
17  * with another program or external agency. When constructed, it initializes
18  * and maintains the connection, and provides information for transferral
19  * of individual data objects such as Particles and Fields.
20  *
21  ***********************************************************************/
22 
23 // include files
24 #include "DataSource/DataSource.h"
25 #include "Utility/NamedObj.h"
26 
27 // forward declarations
28 class DataSourceObject;
29 
30 
31 
32 class DataConnect : public NamedObj {
33 
34 public:
35  // typedef for our list of DataSource's
36  typedef std::vector<DataSource *> container_t;
38  typedef container_t::const_iterator const_iterator;
39 
40 public:
41  // constructor
42  DataConnect(const char *nm, const char *id, int dtm = DataSource::OUTPUT,
43  int n = 0);
44 
45  // destructor
46  virtual ~DataConnect();
47 
48  //
49  // informative methods
50  //
51 
52  // return the ID for this object ... different types of DataConnect
53  // subclasses have different ID's
54  // ada change ID() to DSID() because of name clash
55  const char *DSID() const { return MyID.c_str(); }
56 
57  // get or set our defalt data transfer method
58  int getDefaultTransferMethod() const { return DefTransMethod; }
60 
61  // return the number of nodes that should be used for display
62  int getNodes() const { return nodes; }
63 
64  // return true if our nodes is one of the connection nodes
65  bool onConnectNode() const;
66 
67  //
68  // iterators for our list of registered objects
69  //
70 
71  iterator begin() { return SourceList.begin(); }
72  iterator end() { return SourceList.end(); }
73 
74  const_iterator begin() const { return SourceList.begin(); }
75  const_iterator end() const { return SourceList.end(); }
76 
77  //
78  // other container-like routines
79  //
80 
81  // return the number of registered DataSource's
82  unsigned int size() const { return SourceList.size(); }
83  unsigned int numDataSources() const { return SourceList.size(); }
84  bool empty() const { return SourceList.empty(); }
85 
86  //
87  // DataConnect virtual methods, which all have default behavior
88  //
89 
90  // are we currently connected to a receiver?
91  virtual bool connected() const;
92 
93  // Register an object as something that can be a source of data.
94  // Arguments = name of item, DataSource object, and transfer method
95  // (INPUT, OUTPUT, BOTH, or DEFAULT). If this connection object is
96  // not actually connected, it is an error and this will return NULL.
97  // Otherwise, if the connection works, return the connection.
98  virtual DataConnect *connect(const char *, DataSource *,
100  virtual DataConnect *connect(const char *, DataSource &,
101  int=DataSource::DEFAULT);
102 
103  // Add a new single DataSourceObject connection. It is added to the
104  // DataSource's list of single connections, and the DataSource will
105  // end up being added to our list of known sources. Return success.
106  virtual bool connect(DataSourceObject *);
107 
108  // perform update for all registered DataSource's. The optional
109  // argument can be used to just update all things connected to the
110  // current connector and any other connectors (if the pointer is 0),
111  // to just those things that are connected to the current connector
112  // AND are also connected to the provided connector.
113  virtual void updateConnections(DataConnect * = 0);
114 
115  // disconnect all the registered DataSource's.
116  virtual void disconnectConnections();
117 
118  // allow all connections to perform an interactive action. An optional
119  // command string can be supplied; if it is null, it will be ignored.
120  virtual void interact(const char * = 0, DataConnect * = 0);
121 
122  // synchronization mechanism for waiting on some outside request.
123  virtual void ready();
124 
125 private:
126  friend class DataSource;
127 
128  // ID for this object
129  std::string MyID;
130 
131  // our list of connected data objects
133 
134  // the number of nodes to connect with
135  int nodes;
136 
137  // default transfer method
139 
140  // Register a data object as connected here. Return success.
141  bool checkin(DataSource *);
142 
143  // remove a data object from our connected list. Return success.
144  // Argument = whether we need to have the DataSource disconnect first.
145  bool checkout(DataSource *, bool = true);
146 };
147 
148 #endif // DATA_CONNECT_H
149 
150 /***************************************************************************
151  * $RCSfile: DataConnect.h,v $ $Author: adelmann $
152  * $Revision: 1.1.1.1 $ $Date: 2003/01/23 07:40:24 $
153  * IPPL_VERSION_ID: $Id: DataConnect.h,v 1.1.1.1 2003/01/23 07:40:24 adelmann Exp $
154  ***************************************************************************/
container_t::iterator iterator
Definition: DataConnect.h:37
DataConnect(const char *nm, const char *id, int dtm=DataSource::OUTPUT, int n=0)
Definition: DataConnect.cpp:37
iterator begin()
Definition: DataConnect.h:71
int DefTransMethod
Definition: DataConnect.h:138
virtual void disconnectConnections()
std::vector< DataSource * > container_t
Definition: DataConnect.h:36
int getDefaultTransferMethod() const
Definition: DataConnect.h:58
std::string MyID
Definition: DataConnect.h:129
bool onConnectNode() const
Definition: DataConnect.cpp:55
const char * DSID() const
Definition: DataConnect.h:55
virtual void updateConnections(DataConnect *=0)
const_iterator end() const
Definition: DataConnect.h:75
bool checkin(DataSource *)
container_t::const_iterator const_iterator
Definition: DataConnect.h:38
unsigned int numDataSources() const
Definition: DataConnect.h:83
virtual ~DataConnect()
Definition: DataConnect.cpp:47
iterator end()
Definition: DataConnect.h:72
virtual void ready()
const_iterator begin() const
Definition: DataConnect.h:74
container_t SourceList
Definition: DataConnect.h:132
virtual bool connected() const
Definition: DataConnect.cpp:63
bool empty() const
Definition: DataConnect.h:84
bool checkout(DataSource *, bool=true)
unsigned int size() const
Definition: DataConnect.h:82
void setDefaultTransferMethod(int m)
Definition: DataConnect.h:59
virtual DataConnect * connect(const char *, DataSource *, int=DataSource::DEFAULT)
Definition: DataConnect.cpp:74
std::string::iterator iterator
Definition: MSLang.h:16
int getNodes() const
Definition: DataConnect.h:62
virtual void interact(const char *=0, DataConnect *=0)