29 "The \"PATCH\" element implements a local reference change.") {
74 Euclid3D shift(dx, dy, ds, vx, vy, vs);
virtual bool isPatch() const
Test for patch.
std::vector< Attribute > itsAttr
The object attributes (see Attribute.hh).
Representation for a geometry patch.
OpalPatch()
Exemplar constructor.
Displacement and rotation in space.
Base class for all beam line elements.
void setElement(ElementBase *)
Assign new CLASSIC element.
void registerOwnership() const
virtual void update()
Update the embedded CLASSIC element.
virtual void updateUnknown(ElementBase *)
Transmit the ``unknown'' (not known to OPAL) attributes to CLASSIC.
virtual void update()
Update the embedded CLASSIC patch.
ElementBase * getElement() const
Return the embedded CLASSIC element.
void setPatch(const Euclid3D &euclid)
Set patch.
virtual OpalPatch * clone(const std::string &name)
Make clone.
double getReal(const Attribute &attr)
Return real value.
Attribute makeReal(const std::string &name, const std::string &help)
Make real attribute.