OPAL (Object Oriented Parallel Accelerator Library)  2024.1
OPAL
Undulator Member List

This is the complete list of members for Undulator, including all inherited members.

accept(BeamlineVisitor &) const Undulatorvirtual
addReference() const RCObjectinline
angle_mUndulatorprivate
aperture_mElementBaseprotected
apply(PartBunchBase< double, 3 > *itsBunch, CoordinateSystemTrafo const &refToLocalCSTrafo)Undulator
Component::apply(const size_t &i, const double &t, Vector_t &E, Vector_t &B)Componentvirtual
Component::apply(const Vector_t &R, const Vector_t &P, const double &t, Vector_t &E, Vector_t &B)Componentvirtual
applyToReferenceParticle(const Vector_t &R, const Vector_t &P, const double &t, Vector_t &E, Vector_t &B)Componentvirtual
bends() const Undulatorvirtual
Bfield(const Point3D &P) const Componentinline
Bfield(const Point3D &P, double t) const Componentinline
clone() const =0ElementBasepure virtual
Component(const std::string &name)Componentexplicit
Component()Component
Component(const Component &right)Component
copyStructure()ElementBasevirtual
csTrafoGlobal2Local_mElementBaseprotected
defaultAperture_mComponentprotectedstatic
dtBunch_mUndulatorprivate
EBfield(const Point3D &P) const Componentinline
EBfield(const Point3D &P, double t) const Componentinline
Efield(const Point3D &P) const Componentinline
Efield(const Point3D &P, double t) const Componentinline
ElementBase(const std::string &name)ElementBaseexplicit
ElementBase()ElementBase
ElementBase(const ElementBase &)ElementBase
elementEdge_mElementBaseprotected
exit_face_slope_mComponentprotected
finalise()Undulatorvirtual
fixPosition()ElementBaseinline
fname_mUndulatorprivate
getAngle() const Undulator
getAperture() const ElementBaseinline
getArcLength() const ElementBaseinlinevirtual
getAttribute(const std::string &aKey) const ElementBasevirtual
getBoundaryGeometry() const ElementBaseinlinevirtual
getBoundingBoxInLabCoords() const ElementBasevirtual
getChannel(const std::string &aKey, bool create=false)ElementBasevirtual
getConstChannel(const std::string &aKey) const ElementBasevirtual
getCSTrafoGlobal2Local() const ElementBaseinline
getDesign() const Componentvirtual
getDesignEnergy() const Componentinlinevirtual
getDimensions(double &zBegin, double &zEnd) const Undulatorvirtual
getDtBunch() const Undulator
getEdgeToBegin() const ElementBaseinlinevirtual
getEdgeToEnd() const ElementBaseinlinevirtual
getElementDimensions(double &begin, double &end) const ElementBaseinlinevirtual
getElementLength() const ElementBaseinlinevirtual
getElementPosition() const ElementBaseinline
getEntrance() const ElementBaseinlinevirtual
getEntranceFrame() const ElementBaseinlinevirtual
getEntrancePatch() const ElementBaseinlinevirtual
getExit() const ElementBaseinlinevirtual
getExitFrame() const ElementBaseinlinevirtual
getExitPatch() const ElementBaseinlinevirtual
getField()=0Componentpure virtual
getField() const =0Componentpure virtual
getFilename() const Undulator
getFlagDeleteOnTransverseExit() const ElementBaseinline
getGeometry()=0ElementBasepure virtual
getGeometry() const =0ElementBasepure virtual
getHasBeenSimulated() const Undulator
getK() const Undulator
getLambda() const Undulator
getMeshLength() const Undulator
getMeshResolution() const Undulator
getMisalignment(double &x, double &y, double &s) const ElementBase
getMisalignment() const ElementBaseinline
getName() const ElementBasevirtual
getNumPeriods() const Undulator
getOrigin() const ElementBaseinlinevirtual
getOutputFN() const ElementBase
getParticleMatterInteraction() const ElementBaseinlinevirtual
getPotential(const Vector_t &, const double &, Vector_t &, double &)Componentinlinevirtual
getRequiredNumberOfTimeSteps() const ElementBaseinlinevirtual
getRotationAboutZ() const ElementBaseinline
getTotalTime() const Undulator
getTotalTransform() const ElementBaseinlinevirtual
getTransform(double fromS, double toS) const ElementBaseinlinevirtual
getTransform(double s) const ElementBaseinlinevirtual
getTruncationOrder() const Undulator
getType() const Undulatorvirtual
getTypeString() const ElementBaseinline
getTypeString(ElementType type)ElementBasestatic
getWake() const ElementBaseinlinevirtual
goOffline()Componentvirtual
goOnline(const double &kineticEnergy)Componentvirtual
hasAttribute(const std::string &aKey) const ElementBasevirtual
hasBeenSimulated_mUndulatorprivate
hasBoundaryGeometry() const ElementBaseinlinevirtual
hasParticleMatterInteraction() const ElementBaseinlinevirtual
hasWake() const ElementBaseinlinevirtual
initialise(PartBunchBase< double, 3 > *bunch, double &startField, double &endField)Undulatorvirtual
isElementPositionSet() const ElementBaseinline
isInside(const Vector_t &r) const ElementBaseinlinevirtual
isInsideTransverse(const Vector_t &r) const ElementBaseprotected
isPositioned() const ElementBaseinline
isSharable() const ElementBaseinline
isShared() const RCObjectinline
k_mUndulatorprivate
lambda_mUndulatorprivate
makeSharable()ElementBasevirtual
meshLength_mUndulatorprivate
meshResolution_mUndulatorprivate
misalignment_mElementBaseprotected
numPeriods_mUndulatorprivate
Online()Componentvirtual
online_mComponentprotected
operator=(const Undulator &)Undulatorprivate
RCObject::operator=(const RCObject &right)RCObjectinlineprotected
RCObject()RCObjectinlineprotected
RCObject(const RCObject &)RCObjectinlineprotected
RefPartBunch_mComponentprotected
releasePosition()ElementBaseinline
removeAttribute(const std::string &aKey)ElementBasevirtual
removeReference() const RCObjectinline
rotationZAxis_mElementBaseprotected
setActionRange(const std::queue< std::pair< double, double > > &range)ElementBaseinline
setAngle(double theta)Undulator
setAperture(const ApertureType &type, const std::vector< double > &args)ElementBaseinline
setAttribute(const std::string &aKey, double val)ElementBasevirtual
setBoundaryGeometry(BoundaryGeometry *geo)ElementBasevirtual
setCSTrafoGlobal2Local(const CoordinateSystemTrafo &ori)ElementBaseinline
setCurrentSCoordinate(double s)ElementBase
setDesignEnergy(const double &energy, bool changeable=true)Componentinlinevirtual
setDtBunch(double dtb)Undulator
setElementLength(double length)ElementBaseinlinevirtual
setElementPosition(double elemedge)ElementBaseinline
setExitFaceSlope(const double &)Componentinline
setFilename(const std::string &fname)Undulator
setFlagDeleteOnTransverseExit(bool=true)ElementBaseinline
setHasBeenSimulated(bool hbs)Undulator
setK(double k)Undulator
setLambda(double lambda)Undulator
setMeshLength(const std::vector< double > &ml)Undulator
setMeshResolution(const std::vector< double > &mr)Undulator
setMisalignment(const CoordinateSystemTrafo &cst)ElementBaseinline
setName(const std::string &name)ElementBasevirtual
setNumPeriods(unsigned int np)Undulator
setOutputFN(std::string fn)ElementBase
setParticleMatterInteraction(ParticleMatterInteractionHandler *spys)ElementBasevirtual
setRotationAboutZ(double rotation)ElementBaseinline
setTotalTime(double tt)Undulator
setTruncationOrder(unsigned int trunOrder)Undulator
setWake(WakeFunction *wf)ElementBasevirtual
shareFlagElementBasemutableprotected
totalTime_mUndulatorprivate
trackBunch(PartBunchBase< double, 3 > *bunch, const PartData &, bool revBeam, bool revTrack) const Componentvirtual
trackMap(FVps< double, 6 > &map, const PartData &, bool revBeam, bool revTrack) const Componentvirtual
truncationOrder_mUndulatorprivate
Undulator(const std::string &name)Undulatorexplicit
Undulator()Undulator
Undulator(const Undulator &right)Undulator
update(const AttributeSet &)ElementBase
~Component()Componentvirtual
~ElementBase()ElementBasevirtual
~RCObject()=0RCObjectinlineprotectedpure virtual
~Undulator()Undulatorvirtual