| add(VectorMap *map) | interpolation::ThreeDGrid | |
| addEquals(Mesh::Iterator &lhs, int difference) const | interpolation::ThreeDGrid | protectedvirtual |
| addEquals(Mesh::Iterator &lhs, const Mesh::Iterator &rhs) const | interpolation::ThreeDGrid | protectedvirtual |
| addOne(Mesh::Iterator &lhs) const | interpolation::ThreeDGrid | protectedvirtual |
| begin() const | interpolation::ThreeDGrid | virtual |
| clone() | interpolation::ThreeDGrid | inlinevirtual |
| constantSpacing_m | interpolation::ThreeDGrid | private |
| dual() const | interpolation::ThreeDGrid | virtual |
| end() const | interpolation::ThreeDGrid | virtual |
| getConstantSpacing() const | interpolation::ThreeDGrid | inline |
| getNearest(const double *position) const | interpolation::ThreeDGrid | virtual |
| getPosition(const Mesh::Iterator &it, double *position) const | interpolation::ThreeDGrid | virtual |
| getPositionDimension() const | interpolation::ThreeDGrid | inlinevirtual |
| isGreater(const Mesh::Iterator &lhs, const Mesh::Iterator &rhs) const | interpolation::ThreeDGrid | protectedvirtual |
| lowerBound(const double &x, int &xIndex, const double &y, int &yIndex, const double &z, int &zIndex) const | interpolation::ThreeDGrid | inline |
| lowerBound(const double &x, const double &y, const double &z, Mesh::Iterator &it) const | interpolation::ThreeDGrid | inline |
| maps_m | interpolation::ThreeDGrid | private |
| maxX() const | interpolation::ThreeDGrid | inline |
| maxY() const | interpolation::ThreeDGrid | inline |
| maxZ() const | interpolation::ThreeDGrid | inline |
| Mesh() | interpolation::Mesh | inline |
| minX() const | interpolation::ThreeDGrid | inline |
| minY() const | interpolation::ThreeDGrid | inline |
| minZ() const | interpolation::ThreeDGrid | inline |
| newXArray() | interpolation::ThreeDGrid | inline |
| newYArray() | interpolation::ThreeDGrid | inline |
| newZArray() | interpolation::ThreeDGrid | inline |
| operator!= | interpolation::ThreeDGrid | friend |
| operator+ | interpolation::ThreeDGrid | friend |
| operator++ | interpolation::ThreeDGrid | friend |
| operator++ | interpolation::ThreeDGrid | friend |
| operator+= | interpolation::ThreeDGrid | friend |
| operator- | interpolation::ThreeDGrid | friend |
| operator-- | interpolation::ThreeDGrid | friend |
| operator-- | interpolation::ThreeDGrid | friend |
| operator-= | interpolation::ThreeDGrid | friend |
| operator< | interpolation::ThreeDGrid | friend |
| operator<= | interpolation::ThreeDGrid | friend |
| operator== | interpolation::ThreeDGrid | friend |
| operator> | interpolation::ThreeDGrid | friend |
| operator>= | interpolation::ThreeDGrid | friend |
| remove(VectorMap *map) | interpolation::ThreeDGrid | |
| setConstantSpacing(bool spacing) | interpolation::ThreeDGrid | inline |
| setConstantSpacing() | interpolation::ThreeDGrid | |
| setX(int nXCoords, double *x) | interpolation::ThreeDGrid | inline |
| setY(int nYCoords, double *y) | interpolation::ThreeDGrid | inline |
| setZ(int nZCoords, double *z) | interpolation::ThreeDGrid | inline |
| subEquals(Mesh::Iterator &lhs, int difference) const | interpolation::ThreeDGrid | protectedvirtual |
| subEquals(Mesh::Iterator &lhs, const Mesh::Iterator &rhs) const | interpolation::ThreeDGrid | protectedvirtual |
| subOne(Mesh::Iterator &lhs) const | interpolation::ThreeDGrid | protectedvirtual |
| ThreeDGrid() | interpolation::ThreeDGrid | |
| ThreeDGrid(double dX, double dY, double dZ, double minX, double minY, double minZ, int numberOfXCoords, int numberOfYCoords, int numberOfZCoords) | interpolation::ThreeDGrid | |
| ThreeDGrid(int xSize, const double *x, int ySize, const double *y, int zSize, const double *z) | interpolation::ThreeDGrid | |
| ThreeDGrid(std::vector< double > x, std::vector< double > y, std::vector< double > z) | interpolation::ThreeDGrid | |
| toInteger(const Mesh::Iterator &lhs) const | interpolation::ThreeDGrid | inlinevirtual |
| vectorLowerBound(std::vector< double > vec, double x, int &index) | interpolation::ThreeDGrid | static |
| x(const int &i) | interpolation::ThreeDGrid | inline |
| x(const int &i) const | interpolation::ThreeDGrid | inline |
| x_m | interpolation::ThreeDGrid | private |
| xLowerBound(const double &x, int &xIndex) const | interpolation::ThreeDGrid | inline |
| xSize() const | interpolation::ThreeDGrid | inline |
| xSize_m | interpolation::ThreeDGrid | private |
| xVector() | interpolation::ThreeDGrid | inline |
| y(const int &j) | interpolation::ThreeDGrid | inline |
| y(const int &j) const | interpolation::ThreeDGrid | inline |
| y_m | interpolation::ThreeDGrid | private |
| yLowerBound(const double &y, int &yIndex) const | interpolation::ThreeDGrid | inline |
| ySize() const | interpolation::ThreeDGrid | inline |
| ySize_m | interpolation::ThreeDGrid | private |
| yVector() | interpolation::ThreeDGrid | inline |
| z(const int &k) | interpolation::ThreeDGrid | inline |
| z(const int &j) const | interpolation::ThreeDGrid | inline |
| z_m | interpolation::ThreeDGrid | private |
| zLowerBound(const double &z, int &zIndex) const | interpolation::ThreeDGrid | inline |
| zSize() const | interpolation::ThreeDGrid | inline |
| zSize_m | interpolation::ThreeDGrid | private |
| zVector() | interpolation::ThreeDGrid | inline |
| ~Mesh() | interpolation::Mesh | inlinevirtual |
| ~ThreeDGrid() | interpolation::ThreeDGrid | |