begin_if() | Mesh< Dim > | inline |
begin_user() | UserList | private |
CellSpacings | UniformCartesian< Dim, MFLOAT > | |
checkin(FieldLayoutUser &f) | Mesh< Dim > | inline |
checkinUser(User &user) | UserList | privatevirtual |
checkout(FieldLayoutUser &f) | Mesh< Dim > | inline |
checkoutUser(Key key, bool informuser=false) | UserList | privatevirtual |
checkoutUser(const User &user, bool informuser=false) | UserList | privatevirtual |
DefaultCentering typedef | UniformCartesian< Dim, MFLOAT > | |
Dimension enum value | Mesh< Dim > | |
Dvc | UniformCartesian< Dim, MFLOAT > | |
end_if() | Mesh< Dim > | inline |
end_user() | UserList | private |
FlCell | UniformCartesian< Dim, MFLOAT > | private |
FlVert | UniformCartesian< Dim, MFLOAT > | private |
get_Id() const | Mesh< Dim > | inline |
get_meshSpacing(unsigned d) const | UniformCartesian< Dim, MFLOAT > | |
get_origin() const | UniformCartesian< Dim, MFLOAT > | |
get_volume() const | UniformCartesian< Dim, MFLOAT > | |
getCellContaining(const Vektor< MFLOAT, Dim > &x) const | UniformCartesian< Dim, MFLOAT > | inline |
getCellPosition(const NDIndex< Dim > &) const | UniformCartesian< Dim, MFLOAT > | |
getCellPositionField(Field< Vektor< MFLOAT, Dim >, Dim, UniformCartesian< Dim, MFLOAT >, Cell > &) const | UniformCartesian< Dim, MFLOAT > | |
getCellRangeVolume(const NDIndex< Dim > &) const | UniformCartesian< Dim, MFLOAT > | |
getCellVolume(const NDIndex< Dim > &) const | UniformCartesian< Dim, MFLOAT > | |
getCellVolumeField(Field< MFLOAT, Dim, UniformCartesian< Dim, MFLOAT >, Cell > &) const | UniformCartesian< Dim, MFLOAT > | |
getDeltaCell(const NDIndex< Dim > &) const | UniformCartesian< Dim, MFLOAT > | |
getDeltaCellField(Field< Vektor< MFLOAT, Dim >, Dim, UniformCartesian< Dim, MFLOAT >, Vert > &) const | UniformCartesian< Dim, MFLOAT > | |
getDeltaVertex(const NDIndex< Dim > &) const | UniformCartesian< Dim, MFLOAT > | |
getDeltaVertexField(Field< Vektor< MFLOAT, Dim >, Dim, UniformCartesian< Dim, MFLOAT >, Cell > &) const | UniformCartesian< Dim, MFLOAT > | |
getNearestVertex(const Vektor< MFLOAT, Dim > &) const | UniformCartesian< Dim, MFLOAT > | |
getNumUsers() const | UserList | private |
getSurfaceNormal(const NDIndex< Dim > &, unsigned) const | UniformCartesian< Dim, MFLOAT > | |
getSurfaceNormalField(Field< Vektor< MFLOAT, Dim >, Dim, UniformCartesian< Dim, MFLOAT >, Cell > &, unsigned) const | UniformCartesian< Dim, MFLOAT > | |
getSurfaceNormalFields(Field< Vektor< MFLOAT, Dim >, Dim, UniformCartesian< Dim, MFLOAT >, Cell > **) const | UniformCartesian< Dim, MFLOAT > | |
getSurfaceNormals(const NDIndex< Dim > &) const | UniformCartesian< Dim, MFLOAT > | |
getUser(Key key) | UserList | private |
getUserListID() const | UserList | private |
getVertexBelow(const Vektor< MFLOAT, Dim > &) const | UniformCartesian< Dim, MFLOAT > | |
getVertexPosition(const NDIndex< Dim > &) const | UniformCartesian< Dim, MFLOAT > | |
getVertexPositionField(Field< Vektor< MFLOAT, Dim >, Dim, UniformCartesian< Dim, MFLOAT >, Vert > &) const | UniformCartesian< Dim, MFLOAT > | |
getVertRangeVolume(const NDIndex< Dim > &) const | UniformCartesian< Dim, MFLOAT > | |
gridSizes | UniformCartesian< Dim, MFLOAT > | |
hasSpacingFields | UniformCartesian< Dim, MFLOAT > | |
haveUser(Key key) const | UserList | private |
ID_t typedef | Mesh< Dim > | |
initialize(const NDIndex< Dim > &ndi) | UniformCartesian< Dim, MFLOAT > | |
initialize(const Index &I) | UniformCartesian< Dim, MFLOAT > | |
initialize(const Index &I, const Index &J) | UniformCartesian< Dim, MFLOAT > | |
initialize(const Index &I, const Index &J, const Index &K) | UniformCartesian< Dim, MFLOAT > | |
initialize(const NDIndex< Dim > &ndi, MFLOAT *const delX) | UniformCartesian< Dim, MFLOAT > | |
initialize(const Index &I, MFLOAT *const delX) | UniformCartesian< Dim, MFLOAT > | |
initialize(const Index &I, const Index &J, MFLOAT *const delX) | UniformCartesian< Dim, MFLOAT > | |
initialize(const Index &I, const Index &J, const Index &K, MFLOAT *const delX) | UniformCartesian< Dim, MFLOAT > | |
initialize(const NDIndex< Dim > &ndi, MFLOAT *const delX, const Vektor< MFLOAT, Dim > &orig) | UniformCartesian< Dim, MFLOAT > | |
initialize(const Index &I, MFLOAT *const delX, const Vektor< MFLOAT, Dim > &orig) | UniformCartesian< Dim, MFLOAT > | |
initialize(const Index &I, const Index &J, MFLOAT *const delX, const Vektor< MFLOAT, Dim > &orig) | UniformCartesian< Dim, MFLOAT > | |
initialize(const Index &I, const Index &J, const Index &K, MFLOAT *const delX, const Vektor< MFLOAT, Dim > &orig) | UniformCartesian< Dim, MFLOAT > | |
iterator_if typedef | Mesh< Dim > | |
iterator_user typedef | UserList | private |
Key typedef | UserList | private |
Mesh() | Mesh< Dim > | |
MeshBC_E_Names | Mesh< Dim > | static |
meshSpacing | UniformCartesian< Dim, MFLOAT > | private |
MeshValue_t typedef | UniformCartesian< Dim, MFLOAT > | |
MeshVektor_t typedef | UniformCartesian< Dim, MFLOAT > | |
notifyOfChange() | Mesh< Dim > | |
origin | UniformCartesian< Dim, MFLOAT > | private |
print(std::ostream &) | UniformCartesian< Dim, MFLOAT > | |
print(Inform &) | UniformCartesian< Dim, MFLOAT > | |
set_Dvc() | UniformCartesian< Dim, MFLOAT > | private |
set_meshSpacing(MFLOAT *const del) | UniformCartesian< Dim, MFLOAT > | |
set_origin(const Vektor< MFLOAT, Dim > &o) | UniformCartesian< Dim, MFLOAT > | |
setup() | UniformCartesian< Dim, MFLOAT > | private |
size_if() const | Mesh< Dim > | inline |
size_type_if typedef | Mesh< Dim > | |
size_type_user typedef | UserList | private |
storeSpacingFields() | UniformCartesian< Dim, MFLOAT > | |
storeSpacingFields(e_dim_tag p1, int vnodes=-1) | UniformCartesian< Dim, MFLOAT > | |
storeSpacingFields(e_dim_tag p1, e_dim_tag p2, int vnodes=-1) | UniformCartesian< Dim, MFLOAT > | |
storeSpacingFields(e_dim_tag p1, e_dim_tag p2, e_dim_tag p3, int vnodes=-1) | UniformCartesian< Dim, MFLOAT > | |
storeSpacingFields(e_dim_tag *p, int vnodes=-1) | UniformCartesian< Dim, MFLOAT > | |
storeSpacingFields(e_dim_tag p1, unsigned vnodes1, bool recurse=false, int vnodes=-1) | UniformCartesian< Dim, MFLOAT > | |
storeSpacingFields(e_dim_tag p1, e_dim_tag p2, unsigned vnodes1, unsigned vnodes2, bool recurse=false, int vnodes=-1) | UniformCartesian< Dim, MFLOAT > | |
storeSpacingFields(e_dim_tag p1, e_dim_tag p2, e_dim_tag p3, unsigned vnodes1, unsigned vnodes2, unsigned vnodes3, bool recurse=false, int vnodes=-1) | UniformCartesian< Dim, MFLOAT > | |
storeSpacingFields(e_dim_tag *p, unsigned *vnodesPerDirection, bool recurse=false, int vnodes=-1) | UniformCartesian< Dim, MFLOAT > | |
UniformCartesian() | UniformCartesian< Dim, MFLOAT > | inline |
UniformCartesian(const NDIndex< Dim > &ndi) | UniformCartesian< Dim, MFLOAT > | |
UniformCartesian(const Index &I) | UniformCartesian< Dim, MFLOAT > | |
UniformCartesian(const Index &I, const Index &J) | UniformCartesian< Dim, MFLOAT > | |
UniformCartesian(const Index &I, const Index &J, const Index &K) | UniformCartesian< Dim, MFLOAT > | |
UniformCartesian(const NDIndex< Dim > &ndi, MFLOAT *const delX) | UniformCartesian< Dim, MFLOAT > | |
UniformCartesian(const Index &I, MFLOAT *const delX) | UniformCartesian< Dim, MFLOAT > | |
UniformCartesian(const Index &I, const Index &J, MFLOAT *const delX) | UniformCartesian< Dim, MFLOAT > | |
UniformCartesian(const Index &I, const Index &J, const Index &K, MFLOAT *const delX) | UniformCartesian< Dim, MFLOAT > | |
UniformCartesian(const NDIndex< Dim > &ndi, MFLOAT *const delX, const Vektor< MFLOAT, Dim > &orig) | UniformCartesian< Dim, MFLOAT > | |
UniformCartesian(const Index &I, MFLOAT *const delX, const Vektor< MFLOAT, Dim > &orig) | UniformCartesian< Dim, MFLOAT > | |
UniformCartesian(const Index &I, const Index &J, MFLOAT *const delX, const Vektor< MFLOAT, Dim > &orig) | UniformCartesian< Dim, MFLOAT > | |
UniformCartesian(const Index &I, const Index &J, const Index &K, MFLOAT *const delX, const Vektor< MFLOAT, Dim > &orig) | UniformCartesian< Dim, MFLOAT > | |
UserList() | UserList | private |
userlist | UserList | private |
UserList_t typedef | UserList | private |
userlistID | UserList | private |
VertSpacings | UniformCartesian< Dim, MFLOAT > | |
volume | UniformCartesian< Dim, MFLOAT > | private |
~Mesh() | Mesh< Dim > | virtual |
~UniformCartesian() | UniformCartesian< Dim, MFLOAT > | inline |
~UserList() | UserList | privatevirtual |