dotProduct(const Vector4 &vec) const | mesh::Vector4 | [inline] |
operator!=(const Vector4 &rkVector) const | mesh::Vector4 | [inline] |
operator<<(std::ostream &o, const Vector4 &v) | mesh::Vector4 | [friend] |
operator=(const Vector4 &rkVector) | mesh::Vector4 | [inline] |
operator=(const Vector3 &rhs) | mesh::Vector4 | [inline] |
operator==(const Vector4 &rkVector) const | mesh::Vector4 | [inline] |
operator[](unsigned i) const | mesh::Vector4 | [inline] |
operator[](unsigned i) | mesh::Vector4 | [inline] |
Vector4() | mesh::Vector4 | [inline] |
Vector4(Real fX, Real fY, Real fZ, Real fW) | mesh::Vector4 | [inline] |
Vector4(Real afCoordinate[4]) | mesh::Vector4 | [inline] |
Vector4(int afCoordinate[4]) | mesh::Vector4 | [inline] |
Vector4(const Real *const r) | mesh::Vector4 | [inline] |
Vector4(const Vector4 &rkVector) | mesh::Vector4 | [inline] |
w | mesh::Vector4 | |
x | mesh::Vector4 | |
y | mesh::Vector4 | |
z | mesh::Vector4 |