_corners | mesh::Tet | [private] |
_edge_orientation | mesh::Tet | [private] |
_edges | mesh::Tet | [private] |
_faces | mesh::Tet | [private] |
_material | mesh::Tet | [private] |
cartesian_to_simplex(const Vector3 &cartesian, Vector4 &simplex) const | mesh::Tet | |
Entity(id_t id) | mesh::Entity | [inline] |
get_bounding_box(Vector3 ¢er, Vector3 &extent) const | mesh::Tet | |
get_center_of_gravity() const | mesh::Tet | |
get_corner(int i) const | mesh::Tet | |
get_corner_id(int i) const | mesh::Tet | [inline] |
get_edge(int i) const | mesh::Tet | |
get_edge_id(int i) const | mesh::Tet | [inline] |
get_edge_orientation(int edge_lid) const | mesh::Tet | [inline] |
get_face(int i) const | mesh::Tet | |
get_face_edge_lids(int face_lid, int &edge1_lid, int &edge2_lid, int &edge3_lid) | mesh::Tet | [inline, static] |
get_face_id(int i) const | mesh::Tet | [inline] |
get_face_point_lids(int face_lid, int &node1_lid, int &node2_lid, int &node3_lid) | mesh::Tet | [inline, static] |
get_id() const | mesh::Entity | [inline] |
get_material_ID() const | mesh::Tet | |
get_mesh() const | mesh::Tet | |
get_volume() const | mesh::Tet | |
is_inside(const Vector3 &point) const | mesh::Tet | |
is_inside_bounding_box(const Vector3 &point) const | mesh::Tet | [inline] |
is_inside_bounding_box_gracious(const Vector3 &point) const | mesh::Tet | [inline] |
is_inside_gracious(const Vector3 &point) const | mesh::Tet | |
on_boundary() | mesh::Entity | [inline] |
on_symmetry_planes() | mesh::Entity | [inline] |
set_boundary(bool on_boundary) | mesh::Entity | [inline] |
set_edge_id(int i, id_t id) | mesh::Tet | |
set_edge_orientation(int edge_lid, bool orientation) | mesh::Tet | |
set_face_id(int i, id_t id) | mesh::Tet | |
set_symmetry_plane(int plane_id) | mesh::Entity | [inline] |
Tet(const TetMesh &mesh, id_t id, id_t corners[4], id_t material) | mesh::Tet | |
~Tet() | mesh::Tet | [inline] |