Bo2Point(Index3D I, dir_3D d, int l, Grid_base *gitter, int number_var) | Bo2Point | [inline] |
Give_boindex() const | Bo2Point | [inline] |
Give_label(int num) | Bo2Point | |
Grid class | Bo2Point | [friend] |
Grid_base class | Bo2Point | [friend] |
Nummer() | Bo2Point | [inline] |
Put_label(bool lab, int num) | Bo2Point | |
Set_number_avs(int numavs) | Bo2Point | [inline] |
transform_coord(D3vector A, double H) | Bo2Point | [inline] |
transform_coord_org_shift(D3vector A, double h, double H, double shift) | Bo2Point | [inline] |
~Bo2Point() | Bo2Point | [inline] |